ui_kit/feat/button-components #134
@ -24,6 +24,9 @@ enum ControlState {
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/// When the mouse cursor is hover the control
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/// When the mouse cursor is hover the control
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hovered,
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hovered,
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/// When the control is clicked
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tapped,
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/// When the control is focused (like pressing tab)
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/// When the control is focused (like pressing tab)
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focused,
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focused,
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@ -36,6 +39,7 @@ enum ControlState {
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bool isDisabled() => this == ControlState.disabled;
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bool isDisabled() => this == ControlState.disabled;
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bool isEnabled() => this != ControlState.disabled;
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bool isEnabled() => this != ControlState.disabled;
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bool isHovered() => this == ControlState.hovered;
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bool isHovered() => this == ControlState.hovered;
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bool isTapped() => this == ControlState.tapped;
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bool isFocused() => this == ControlState.focused;
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bool isFocused() => this == ControlState.focused;
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bool isSelected() => this == ControlState.selected;
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bool isSelected() => this == ControlState.selected;
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bool isInvalid() => this == ControlState.invalid;
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bool isInvalid() => this == ControlState.invalid;
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