fix: use correct ndk env variable #7
							
								
								
									
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							| @ -81,22 +81,3 @@ In this case, you need to add the dependencies as **DLL assemblies** in the `ext | ||||
| ``` | ||||
| 
 | ||||
| Then during the build, the script will automatically add the external dependencies to the generated project. | ||||
| 
 | ||||
| ### iOS | ||||
| 
 | ||||
| For iOS you also need to add path to each dll in `template.beyondnetgen.ios.config.json`: | ||||
| 
 | ||||
| ```json | ||||
| { | ||||
|   "AssemblyPath": "INPUT_PROJECT_NAME/bin/Release/INPUT_NET_SPEC/INPUT_PROJECT_NAME.dll", | ||||
|   "CSharpUnmanagedOutputPath": "GENERATED_PROJECT_NAME/Generated.cs", | ||||
|   "COutputPath": "GENERATED_PROJECT_NAME/Generated.h", | ||||
|   // Add this | ||||
|   "AssemblySearchPaths": [ | ||||
|     "external/Autofac.dll" | ||||
|   ], | ||||
|   "Build": { | ||||
|     "Target": "apple-universal" | ||||
|   } | ||||
| } | ||||
| ``` | ||||
|  | ||||
| @ -46,8 +46,8 @@ | ||||
|     <NdkHost Condition="$(IsWindowsHost) == 'true'">windows-x86_64</NdkHost> | ||||
|     <NdkHost Condition="$(IsLinuxHost) == 'true'">linux-x86_64</NdkHost> | ||||
|     <NdkHost Condition="$(IsOSXHost) == 'true'">darwin-x86_64</NdkHost> | ||||
|     <ObjCopyName Condition="'$(ObjCopyName)' == ''">$(ANDROID_NDK_ROOT)/toolchains/llvm/prebuilt/$(NdkHost)/bin/llvm-objcopy</ObjCopyName> | ||||
|     <SysRoot Condition="'$(SysRoot)' == ''">$(ANDROID_NDK_ROOT)/toolchains/llvm/prebuilt/$(NdkHost)/sysroot</SysRoot> | ||||
|     <ObjCopyName Condition="'$(ObjCopyName)' == ''">$(ANDROID_NDK_HOME)/toolchains/llvm/prebuilt/$(NdkHost)/bin/llvm-objcopy</ObjCopyName> | ||||
|     <SysRoot Condition="'$(SysRoot)' == ''">$(ANDROID_NDK_HOME)/toolchains/llvm/prebuilt/$(NdkHost)/sysroot</SysRoot> | ||||
|     <!--Hack for removing init and fini sections into the exports file--> | ||||
|     <ExportsPatch>'s/global: _init; _fini;/global: /g;'</ExportsPatch> | ||||
|   </PropertyGroup> | ||||
|  | ||||
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