refactor(bloc_helper)!: update onWrap label (close #46)
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@ -116,11 +116,11 @@ Widget onBuild(BuildContext context, CounterState state) {
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}
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}
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```
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```
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If needed, you can wrap what depends on the state with the function `onWrap`.
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If needed, you can wrap what depends on the state with the function `parent`.
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```dart
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```dart
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@override
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@override
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Widget onWrap(BuildContext context, Widget child) {
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Widget parent(BuildContext context, Widget child) {
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return Scaffold(
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return Scaffold(
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appBar: AppBar(
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appBar: AppBar(
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title: const Text('Title'),
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title: const Text('Title'),
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@ -62,7 +62,7 @@ abstract class BlocProviderScreen<Bloc extends blocbase.Bloc<Event, State>,
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// aren't implemented, they will default to `true`.
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/// aren't implemented, they will default to `true`.
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///
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///
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/// An optional [onWrap] can also be implemented. This build a wrapper arround
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/// An optional [parent] can also be implemented. This build a wrapper arround
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/// the built BlocConsumer that is **not** rebuild on each state.
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/// the built BlocConsumer that is **not** rebuild on each state.
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/// {@endtemplate}
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/// {@endtemplate}
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abstract class BlocConsumerScreen<Bloc extends blocbase.Bloc<Event, State>,
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abstract class BlocConsumerScreen<Bloc extends blocbase.Bloc<Event, State>,
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@ -33,7 +33,7 @@ import 'package:flutter_bloc/flutter_bloc.dart';
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// aren't implemented, they will default to `true`.
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/// aren't implemented, they will default to `true`.
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///
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///
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/// An optional [onWrap] can also be implemented. This build a wrapper arround
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/// An optional [parent] can also be implemented. This build a wrapper arround
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/// the built [BlocConsumer] that is **not** rebuild on each state.
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/// the built [BlocConsumer] that is **not** rebuild on each state.
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/// {@endtemplate}
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/// {@endtemplate}
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abstract class BlocBaseConsumerScreen<Bloc extends BlocBase<State>,
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abstract class BlocBaseConsumerScreen<Bloc extends BlocBase<State>,
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@ -51,10 +51,10 @@ abstract class BlocBaseConsumerScreen<Bloc extends BlocBase<State>,
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/// [onListen] with the current `state`.
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/// [onListen] with the current `state`.
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bool shouldListenWhen(State previous, State current) => true;
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bool shouldListenWhen(State previous, State current) => true;
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/// The [onWrap] function which will be invoked on build.
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/// The [parent] function which will be invoked on build.
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/// The [onWrap] takes a `BuildContext` that **doesn't have** access
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/// The [parent] takes a `BuildContext` that **doesn't have** access
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/// to the [Bloc] or [Cubit].
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/// to the [Bloc] or [Cubit].
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Widget onWrap(BuildContext context, Widget child) => child;
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Widget parent(BuildContext context, Widget child) => child;
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/// The [onBuild] function which will be invoked on each widget build.
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/// The [onBuild] function which will be invoked on each widget build.
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/// The [onBuild] takes the `BuildContext` and current `state` and
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/// The [onBuild] takes the `BuildContext` and current `state` and
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@ -66,7 +66,7 @@ abstract class BlocBaseConsumerScreen<Bloc extends BlocBase<State>,
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void onListen(BuildContext context, State state) {}
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void onListen(BuildContext context, State state) {}
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@override
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@override
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Widget build(BuildContext context) => onWrap(
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Widget build(BuildContext context) => parent(
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context,
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context,
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BlocConsumer<Bloc, State>(
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BlocConsumer<Bloc, State>(
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listenWhen: shouldListenWhen,
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listenWhen: shouldListenWhen,
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@ -58,7 +58,7 @@ abstract class CubitProviderScreen<Cubit extends blocbase.Cubit<State>,
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// [shouldListenWhen] and [shouldBuildWhen] are optional and if they
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/// aren't implemented, they will default to `true`.
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/// aren't implemented, they will default to `true`.
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///
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///
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/// An optional [onWrap] can also be implemented. This build a wrapper arround
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/// An optional [parent] can also be implemented. This build a wrapper arround
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/// the built BlocConsumer that is **not** rebuild on each state.
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/// the built BlocConsumer that is **not** rebuild on each state.
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/// {@endtemplate}
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/// {@endtemplate}
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abstract class CubitConsumerScreen<Cubit extends blocbase.Cubit<State>,
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abstract class CubitConsumerScreen<Cubit extends blocbase.Cubit<State>,
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