feat(arch): add new project for wyatt clean architecture
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// Copyright (C) 2022 WYATT GROUP
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// Please see the AUTHORS file for details.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import 'package:flutter/material.dart';
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import 'package:wyatt_architecture/wyatt_architecture.dart';
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void main() {
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runApp(const MyApp());
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}
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Architecture Example',
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theme: ThemeData(
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primarySwatch: Colors.blue,
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),
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home: Scaffold(
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appBar: AppBar(
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title: const Text('Architecture Example'),
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),
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body: Center(child: Text(wyatt())),
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),
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);
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}
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}
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name: architecture_example
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description: A new Flutter project.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.0+1
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environment:
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sdk: ">=2.17.0 <3.0.0"
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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wyatt_architecture:
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path: "../"
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dev_dependencies:
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flutter_test:
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sdk: flutter
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wyatt_analysis:
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git:
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url: https://git.wyatt-studio.fr/Wyatt-FOSS/wyatt-packages
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ref: wyatt_analysis-v2.1.0
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path: packages/wyatt_analysis
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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@@ -0,0 +1,15 @@
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// Copyright (C) 2022 WYATT GROUP
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// Please see the AUTHORS file for details.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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<!DOCTYPE html>
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<html>
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<head>
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<!--
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If you are serving your web app in a path other than the root, change the
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href value below to reflect the base path you are serving from.
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The path provided below has to start and end with a slash "/" in order for
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it to work correctly.
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For more details:
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* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
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This is a placeholder for base href that will be replaced by the value of
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the `--base-href` argument provided to `flutter build`.
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-->
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<base href="$FLUTTER_BASE_HREF">
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<meta charset="UTF-8">
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<meta content="IE=Edge" http-equiv="X-UA-Compatible">
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<meta name="description" content="A new Flutter project.">
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<!-- iOS meta tags & icons -->
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-status-bar-style" content="black">
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<meta name="apple-mobile-web-app-title" content="example">
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<link rel="apple-touch-icon" href="icons/Icon-192.png">
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<!-- Favicon -->
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<link rel="icon" type="image/png" href="favicon.png"/>
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<title>example</title>
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<link rel="manifest" href="manifest.json">
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<script>
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// The value below is injected by flutter build, do not touch.
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var serviceWorkerVersion = null;
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</script>
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<!-- This script adds the flutter initialization JS code -->
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<script src="flutter.js" defer></script>
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</head>
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<body>
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<script>
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window.addEventListener('load', function(ev) {
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// Download main.dart.js
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_flutter.loader.loadEntrypoint({
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serviceWorker: {
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serviceWorkerVersion: serviceWorkerVersion,
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}
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}).then(function(engineInitializer) {
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return engineInitializer.initializeEngine();
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}).then(function(appRunner) {
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return appRunner.runApp();
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});
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});
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</script>
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</body>
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</html>
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@@ -0,0 +1,35 @@
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{
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"name": "example",
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"short_name": "example",
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"start_url": ".",
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"display": "standalone",
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"background_color": "#0175C2",
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"theme_color": "#0175C2",
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"description": "A new Flutter project.",
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"orientation": "portrait-primary",
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"prefer_related_applications": false,
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"icons": [
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{
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"src": "icons/Icon-192.png",
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"sizes": "192x192",
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"type": "image/png"
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},
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{
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"src": "icons/Icon-512.png",
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"sizes": "512x512",
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"type": "image/png"
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},
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{
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"src": "icons/Icon-maskable-192.png",
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"sizes": "192x192",
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"type": "image/png",
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"purpose": "maskable"
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},
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{
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"src": "icons/Icon-maskable-512.png",
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"sizes": "512x512",
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"type": "image/png",
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"purpose": "maskable"
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}
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]
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}
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