feat(wyatt_app_template): use brickgen

This commit is contained in:
2023-01-26 23:51:45 +01:00
parent 9638a23345
commit a2b09f9441
141 changed files with 230 additions and 164 deletions
@@ -0,0 +1,142 @@
/// Display Name, localized files. Automatically generated with `task gen:intl`.
import 'dart:async';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_fr.dart' deferred as app_localizations_fr;
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'gen/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, youll need to edit this
/// file.
///
/// First, open your projects ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// projects Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations)!;
}
static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[
Locale('fr')
];
/// Texte affiché dans l'AppBar de la page Compteur
///
/// In fr, this message translates to:
/// **'Compteur'**
String get counterAppBarTitle;
/// Message affiché sur la page compteur
///
/// In fr, this message translates to:
/// **'Vous avez appuyé {count} fois sur le bouton !'**
String youHavePushed(int count);
/// Texte affiché dans le bouton ammenant vers la page Compteur
///
/// In fr, this message translates to:
/// **'Aller au Compteur'**
String get goToCounter;
}
class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return lookupAppLocalizations(locale);
}
@override
bool isSupported(Locale locale) => <String>['fr'].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
Future<AppLocalizations> lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'fr': return app_localizations_fr.loadLibrary().then((dynamic _) => app_localizations_fr.AppLocalizationsFr());
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.'
);
}
@@ -0,0 +1,19 @@
/// Display Name, localized files. Automatically generated with `task gen:intl`.
import 'app_localizations.dart';
/// The translations for French (`fr`).
class AppLocalizationsFr extends AppLocalizations {
AppLocalizationsFr([String locale = 'fr']) : super(locale);
@override
String get counterAppBarTitle => 'Compteur';
@override
String youHavePushed(int count) {
return 'Vous avez appuyé $count fois sur le bouton !';
}
@override
String get goToCounter => 'Aller au Compteur';
}
@@ -0,0 +1,92 @@
/// GENERATED CODE - DO NOT MODIFY BY HAND
/// *****************************************************
/// FlutterGen
/// *****************************************************
// coverage:ignore-file
// ignore_for_file: type=lint
// ignore_for_file: directives_ordering,unnecessary_import,implicit_dynamic_list_literal
import 'package:flutter/widgets.dart';
class $AssetsImagesGen {
const $AssetsImagesGen();
/// File path: assets/images/wyatt_logo.jpeg
AssetGenImage get wyattLogo =>
const AssetGenImage('assets/images/wyatt_logo.jpeg');
/// List of all assets
List<AssetGenImage> get values => [wyattLogo];
}
class Assets {
Assets._();
static const $AssetsImagesGen images = $AssetsImagesGen();
}
class AssetGenImage {
const AssetGenImage(this._assetName);
final String _assetName;
Image image({
Key? key,
AssetBundle? bundle,
ImageFrameBuilder? frameBuilder,
ImageErrorWidgetBuilder? errorBuilder,
String? semanticLabel,
bool excludeFromSemantics = false,
double? scale,
double? width,
double? height,
Color? color,
Animation<double>? opacity,
BlendMode? colorBlendMode,
BoxFit? fit,
AlignmentGeometry alignment = Alignment.center,
ImageRepeat repeat = ImageRepeat.noRepeat,
Rect? centerSlice,
bool matchTextDirection = false,
bool gaplessPlayback = false,
bool isAntiAlias = false,
String? package,
FilterQuality filterQuality = FilterQuality.low,
int? cacheWidth,
int? cacheHeight,
}) {
return Image.asset(
_assetName,
key: key,
bundle: bundle,
frameBuilder: frameBuilder,
errorBuilder: errorBuilder,
semanticLabel: semanticLabel,
excludeFromSemantics: excludeFromSemantics,
scale: scale,
width: width,
height: height,
color: color,
opacity: opacity,
colorBlendMode: colorBlendMode,
fit: fit,
alignment: alignment,
repeat: repeat,
centerSlice: centerSlice,
matchTextDirection: matchTextDirection,
gaplessPlayback: gaplessPlayback,
isAntiAlias: isAntiAlias,
package: package,
filterQuality: filterQuality,
cacheWidth: cacheWidth,
cacheHeight: cacheHeight,
);
}
ImageProvider provider() => AssetImage(_assetName);
String get path => _assetName;
String get keyName => _assetName;
}
@@ -0,0 +1,21 @@
/// GENERATED CODE - DO NOT MODIFY BY HAND
/// *****************************************************
/// FlutterGen
/// *****************************************************
// coverage:ignore-file
// ignore_for_file: type=lint
// ignore_for_file: directives_ordering,unnecessary_import,implicit_dynamic_list_literal
import 'package:flutter/painting.dart';
import 'package:flutter/material.dart';
class ColorName {
ColorName._();
/// Color: #000000
static const Color black = Color(0xFF000000);
/// Color: #FFFFFF
static const Color white = Color(0xFFFFFFFF);
}